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test_chess_logic.py
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test_chess_logic.py
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#!/usr/bin/env python3
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"""
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Test script for the improved chess logic functionality.
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"""
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import sys
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sys.path.append('.')
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try:
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import chess
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print("✓ python-chess library imported successfully")
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except ImportError:
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print("✗ python-chess library not available")
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sys.exit(1)
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# Test basic chess functionality
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def test_chess_functionality():
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"""Test basic chess board and move functionality."""
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print("\n=== Testing Chess Functionality ===")
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# Create board
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board = chess.Board()
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print(f"✓ Chess board created: {board.fen()}")
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# Test Unicode display
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print("✓ Board Unicode representation:")
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print(board.unicode())
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# Test legal moves
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legal_moves = list(board.legal_moves)
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print(f"✓ Legal moves available: {len(legal_moves)}")
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print(f" First 5 moves: {[move.uci() for move in legal_moves[:5]]}")
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# Test making a move
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first_move = legal_moves[0]
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board.push(first_move)
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print(f"✓ Made move: {first_move.uci()}")
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print(f" New position: {board.fen()}")
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# Test SAN notation
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board.pop() # Undo the move
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san_notation = board.san(first_move)
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print(f"✓ SAN notation for {first_move.uci()}: {san_notation}")
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return True
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def test_move_parsing():
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"""Test the move parsing logic from our improved chess implementation."""
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print("\n=== Testing Move Parsing Logic ===")
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# Simulate the _parse_move_from_response method
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board = chess.Board()
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legal_moves = list(board.legal_moves)
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legal_uci = [move.uci() for move in legal_moves]
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test_responses = [
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"e2e4", # Direct UCI
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"I think e2e4 is good", # UCI in sentence
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"Move Nf3", # SAN notation
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"The best move is g1f3", # UCI in sentence
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"1. e4", # SAN with number
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"e4", # Short SAN
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]
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def parse_move_from_response(text):
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"""Simplified version of our parsing method."""
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text = text.strip().lower()
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# Method 1: Direct UCI format match
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for move_uci in legal_uci:
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if move_uci in text:
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return chess.Move.from_uci(move_uci)
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# Method 2: Try SAN notation
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for move in legal_moves:
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san = board.san(move).lower()
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san_clean = san.replace('+', '').replace('#', '').replace('x', '')
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if san_clean in text or san in text:
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return move
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return None
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for response in test_responses:
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parsed_move = parse_move_from_response(response)
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if parsed_move:
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print(f"✓ Parsed '{response}' -> {parsed_move.uci()} ({board.san(parsed_move)})")
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else:
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print(f"✗ Failed to parse '{response}'")
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return True
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def test_chess_prompt_creation():
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"""Test chess prompt creation logic."""
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print("\n=== Testing Chess Prompt Creation ===")
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board = chess.Board()
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legal_moves = [move.uci() for move in board.legal_moves]
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move_history = [] # Empty for starting position
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# Simulate prompt creation
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ai_color = "black"
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current_turn = "white"
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board_unicode = board.unicode()
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fen = board.fen()
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prompt = f"""You are a professional chess player and you play as {ai_color}. Now is your turn to make a move.
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Current board position:
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{board_unicode}
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Position (FEN): {fen}
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Turn: {current_turn}
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Recent moves: {' '.join(move_history) if move_history else 'Game start'}
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Legal moves available (UCI format): {', '.join(legal_moves)}
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As an expert chess player, choose the BEST move considering:
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- King safety and piece protection
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- Center control and piece development
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- Tactical opportunities (captures, forks, pins, skewers)
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- Positional advantages
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- Endgame principles if material is low
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Reply with ONLY the move in UCI format (examples: e2e4, g1f3, e7e8q):"""
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print(f"✓ Chess prompt created successfully ({len(prompt)} characters)")
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print("✓ Prompt includes:")
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print(" - Board Unicode representation")
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print(" - FEN position")
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print(" - Legal moves list")
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print(" - Strategic guidance")
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print(" - Clear output format instruction")
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return True
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def test_strategic_move_evaluation():
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"""Test basic strategic move evaluation."""
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print("\n=== Testing Strategic Move Evaluation ===")
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board = chess.Board()
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legal_moves = list(board.legal_moves)
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# Simplified scoring like in our implementation
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scored_moves = []
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for move in legal_moves:
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score = 0
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# Prefer central squares
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to_square = move.to_square
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file = chess.square_file(to_square)
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rank = chess.square_rank(to_square)
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center_distance = abs(3.5 - file) + abs(3.5 - rank)
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score += (7 - center_distance) * 2
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# Prefer piece development
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piece = board.piece_at(move.from_square)
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if piece and piece.piece_type in [chess.KNIGHT, chess.BISHOP]:
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if chess.square_rank(move.from_square) in [0, 7]: # From back rank
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score += 15
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scored_moves.append((move, score))
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# Sort by score
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scored_moves.sort(key=lambda x: x[1], reverse=True)
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print(f"✓ Evaluated {len(scored_moves)} moves")
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print(" Top 3 moves by strategic score:")
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for i, (move, score) in enumerate(scored_moves[:3]):
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san = board.san(move)
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print(f" {i+1}. {san} ({move.uci()}) - Score: {score}")
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return True
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if __name__ == "__main__":
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print("Testing Improved Chess Implementation")
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print("=" * 50)
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try:
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success = True
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success &= test_chess_functionality()
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success &= test_move_parsing()
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success &= test_chess_prompt_creation()
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success &= test_strategic_move_evaluation()
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print("\n" + "=" * 50)
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if success:
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print("✓ All tests passed! Chess integration is working correctly.")
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print("\nKey improvements implemented:")
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print("- Multi-attempt LLM querying with temperature variation")
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print("- Robust move parsing from LLM responses")
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print("- Structured chess prompts like llm_chess project")
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print("- Better error handling and fallback mechanisms")
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print("- Strategic move evaluation as backup")
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print("- Proper move validation and logging")
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else:
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print("✗ Some tests failed.")
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except Exception as e:
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print(f"✗ Test suite failed with error: {e}")
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import traceback
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traceback.print_exc()
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